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The Scaling Codex · late-game grade

Malzahar Scaling: Grade C

CBad lateat full build, coordinated fights

No, not reliably. Malzahar falls off in coordinated late-game fights. Grade C, Bad late, in The Scaling Codex.

Reviewed for League of Legends Season 16 (2026).

Verdict. Bad late once enemies hold QSS or Banshee's Veil.

Why Malzahar falls off

Nether Grasp can be answered through itemization. By late game, priority targets often have QSS, Banshee's Veil, or enough protection that the suppression becomes difficult to convert. Against the targets who bought an answer, his main fight-changing cast may already be neutralized before the fight starts.

The rest of the kit does not cover the gap. Voidlings, the silence and the damage over time are chip pressure in fights where health bars are large and shields arrive in layers.

What is left

Forcing that purchase was still useful in the mid game, because it delayed another item. Once the answer is completed, Malzahar has to track who skipped it, target someone whose QSS is unavailable, or hold the suppression to peel a diver.

The rule

Suppress the player whose item slots you have actually counted. If you cannot name the missing answer, you are guessing with your ultimate.

Common questions about Malzahar scaling

Does Malzahar scale well into the late game?

No, not reliably. Malzahar falls off in coordinated late-game fights. Grade C, Bad late, in The Scaling Codex.

Why does Malzahar fall off late?

Forcing that purchase was still useful in the mid game, because it delayed another item. Once the answer is completed, Malzahar has to track who skipped it, target someone whose QSS is unavailable, or hold the suppression to peel a diver.

What is the late-game rule for Malzahar?

Suppress the player whose item slots you have actually counted. If you cannot name the missing answer, you are guessing with your ultimate.

How this grade was judged

The grade weighs range, target access, sustained and burst damage, crowd control, mobility, durability, healing and shielding, resets, cooldown structure, objective and formation control, split pressure, and how well the champion survives a long fight. Builds and forms that scale differently are graded separately. This is Vambient's gameplay evaluation of coordinated late-game fights, not a win-rate calculation. Full methodology.

Related champions

The grade measures one thing: how much a champion can influence a coordinated late-game objective fight once both teams reach full builds. It does not measure early strength, snowballing, or win rate. A weak late-game champion still wins by ending the game first, which is what the rest of the library teaches. How the grades are decided.

The full tier list Read the book, free Watch the Malzahar breakdown Worth maining? The numbers

Graded by Vambient, Rank 50 NA peak in Season 6 and again in Season 16.