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The jungle guides

Learn the jungle, one decision at a time.

Where do you start with a nineteen-book library? Not at book one. You start with the question your games keep asking, and each guide below answers one of the big ones, then points you at the books that go deeper.

FundamentalsHow to Jungle in League of LegendsNew to the role, or the fundamentals feel shaky? Start here. The job description, the baseline clear, and the five rules that keep both honest.PathingLeague of Legends Jungle Pathing GuideMost junglers improvise their routes and call it pathing. Yours get planned; the opener is a solved problem, and the guide covers when a route is allowed to bend.Jungle ChessJungle Chess: Openers and Game State ReadingJungle is an opening game. Standard lines exist, deviations need reasons, and his first camp tells you his plan. The frame behind the whole system.TrackingHow to Track the Enemy JunglerYou don't need wards to place the enemy jungler. His start, his clear speed, and a little CS arithmetic do most of it; reading absence does the rest.TempoWhat Is Jungle Tempo in League of LegendsWhat actually decides jungle games? Tempo. What it is, how you earn it, and how you stop handing it away.ObjectivesObjective Control: Own, Dance, Trade, or ConcedeEvery contested spawn has four legal answers, and the call happens before the fight. Pick none of the four and the fight decides for you.ClimbingHow to Climb as a Jungler in League of LegendsThe climb is consistency, though nobody wants to hear it. One system, fifty games, priced fights, and the mental layer.
Vambient

Written by Vambient, a two-time Rank 50 NA peak jungler. Season 6 was mostly Nidalee and Elise; these days it's Rek'Sai. The guides are just the decisions I use in my own games, written down. About Vambient · how the books are made.