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The Scaling Codex · late-game grade

Sejuani Scaling: Grade C

CBad lateat full build, coordinated fights

No, not reliably. Sejuani falls off in coordinated late-game fights. Grade C, Bad late, in The Scaling Codex.

Reviewed for League of Legends Season 16 (2026).

Verdict. Full-build damage makes her killable and full-build peel makes her engage survivable, so both halves of her job decay together. Similar issues to Rammus and Nunu. Only the tank build is really viable.

Why Sejuani falls off

She has one build, and it is the one the late game punishes hardest. Her job description is unkillable engage, and both words decay together: full-build damage makes her killable and full-build peel makes the engage survivable. There is no damage variant to retreat into.

The crowd control keeps its value

Glacial Prison is a long-range projectile stun that does not care how much armor she is wearing, and Permafrost still freezes anyone her team has been hitting. The stuns keep working after the body carrying them has lost most of its own value.

Play the first stun rather than the whole front line and the grade softens, because a landed ultimate before the fight forms is a pick.

The rule

Your body falls off. The stun does not. Throw the fight's first stun and let your team be the damage.

Common questions about Sejuani scaling

Does Sejuani scale well into the late game?

No, not reliably. Sejuani falls off in coordinated late-game fights. Grade C, Bad late, in The Scaling Codex.

Why does Sejuani fall off late?

Glacial Prison is a long-range projectile stun that does not care how much armor she is wearing, and Permafrost still freezes anyone her team has been hitting. The stuns keep working after the body carrying them has lost most of its own value.

What is the late-game rule for Sejuani?

Your body falls off. The stun does not. Throw the fight's first stun and let your team be the damage.

How this grade was judged

The grade weighs range, target access, sustained and burst damage, crowd control, mobility, durability, healing and shielding, resets, cooldown structure, objective and formation control, split pressure, and how well the champion survives a long fight. Builds and forms that scale differently are graded separately. This is Vambient's gameplay evaluation of coordinated late-game fights, not a win-rate calculation. Full methodology.

Related champions

The grade measures one thing: how much a champion can influence a coordinated late-game objective fight once both teams reach full builds. It does not measure early strength, snowballing, or win rate. A weak late-game champion still wins by ending the game first, which is what the rest of the library teaches. How the grades are decided.

The full tier list Read the book, free Watch the Sejuani breakdown Worth maining? The numbers

Graded by Vambient, Rank 50 NA peak in Season 6 and again in Season 16.