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The Scaling Codex · late-game grade

Yorick Scaling: Grade C

CBad lateat full build, coordinated fights

No, not reliably. Yorick falls off in coordinated late-game fights. Grade C, Bad late, in The Scaling Codex.

Reviewed for League of Legends Season 16 (2026).

Verdict. Relegated to split-push duty. Weak in team fights as he can get focused down without being able to fight back.

Why Yorick falls off

His army is a lane-eating machine and a teamfight liability at the same time. Ghouls and the Maiden chew towers faster than almost anything in the game, and in a five versus five they die to one careless area spell, leaving a general with no troops, no dash, and no answer to being focused.

His scaling is measured in structures, not fights

That is real value, but his team has to build a map plan around it, which is exactly what a C with a marker looks like.

The Maiden can push a lane alone, so he threatens two lanes at once, and the cage flips the one duel he is offered: whoever comes to answer him gets locked in a box with the army.

The rule

Your teamfight is happening in the lane the teamfight is not in. If you are on the objective screen, something already went wrong.

Common questions about Yorick scaling

Does Yorick scale well into the late game?

No, not reliably. Yorick falls off in coordinated late-game fights. Grade C, Bad late, in The Scaling Codex.

Why does Yorick fall off late?

That is real value, but his team has to build a map plan around it, which is exactly what a C with a marker looks like.

What is the late-game rule for Yorick?

Your teamfight is happening in the lane the teamfight is not in. If you are on the objective screen, something already went wrong.

How this grade was judged

The grade weighs range, target access, sustained and burst damage, crowd control, mobility, durability, healing and shielding, resets, cooldown structure, objective and formation control, split pressure, and how well the champion survives a long fight. Builds and forms that scale differently are graded separately. This is Vambient's gameplay evaluation of coordinated late-game fights, not a win-rate calculation. Full methodology.

Related champions

The grade measures one thing: how much a champion can influence a coordinated late-game objective fight once both teams reach full builds. It does not measure early strength, snowballing, or win rate. A weak late-game champion still wins by ending the game first, which is what the rest of the library teaches. How the grades are decided.

The full tier list Read the book, free Watch the Yorick breakdown Worth maining? The numbers

Graded by Vambient, Rank 50 NA peak in Season 6 and again in Season 16.