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The Scaling Codex · late-game grade

Cassiopeia Scaling: Grade A

AGreat lateat full build, coordinated fights

Yes. Cassiopeia scales well into the late game. Grade A, Great late, in The Scaling Codex.

Reviewed for League of Legends Season 16 (2026).

Verdict. Great game-changing ultimate and solid utility.

Why Cassiopeia gets an A

Petrifying Gaze punishes commitment. A cone that stuns everyone facing her means the enemy engage is gambling every time it comes in her direction, and divers arrive facing her by definition. A full engage turned to stone hands her team the fight.

Underneath it, Twin Fang is a damage loop rather than a rotation. Once a target is poisoned she keeps converting seconds into damage for as long as the fight lasts, and Miasma grounding dashes takes the enemy's mobility away in the one zone that matters.

The ultimate has to be held

A Gaze that catches turned backs is a slow, not a stun, and the fight she meant to flip carries on. She also has to survive in mid range, closer than the artillery mages who never get touched.

The rule

Face-check their courage, not their backs. The stun is worth most when they have already committed to looking at you.

Common questions about Cassiopeia scaling

Does Cassiopeia scale well into the late game?

Yes. Cassiopeia scales well into the late game. Grade A, Great late, in The Scaling Codex.

What holds Cassiopeia back?

A Gaze that catches turned backs is a slow, not a stun, and the fight she meant to flip carries on. She also has to survive in mid range, closer than the artillery mages who never get touched.

What is the late-game rule for Cassiopeia?

Face-check their courage, not their backs. The stun is worth most when they have already committed to looking at you.

How this grade was judged

The grade weighs range, target access, sustained and burst damage, crowd control, mobility, durability, healing and shielding, resets, cooldown structure, objective and formation control, split pressure, and how well the champion survives a long fight. Builds and forms that scale differently are graded separately. This is Vambient's gameplay evaluation of coordinated late-game fights, not a win-rate calculation. Full methodology.

Related champions

The grade measures one thing: how much a champion can influence a coordinated late-game objective fight once both teams reach full builds. It does not measure early strength, snowballing, or win rate. A weak late-game champion still wins by ending the game first, which is what the rest of the library teaches. How the grades are decided.

The full tier list Read the book, free Watch the Cassiopeia breakdown Worth maining? The numbers

Graded by Vambient, Rank 50 NA peak in Season 6 and again in Season 16.