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The Scaling Codex · late-game grade

Trundle Scaling: Grade D

DVery bad lateat full build, coordinated fights

No. Trundle gets noticeably worse as the game goes long. Grade D, Very bad late, in The Scaling Codex.

Reviewed for League of Legends Season 16 (2026).

Verdict. Feels really bad late. Pillar loses value against ranged comps.

A duelist in the wrong kind of fight

He is a duelist invited to the wrong event. His kit steals stats from the champion in front of him, which wins a one on one and shrinks in a five versus five decided by players he cannot reach. Biting the enemy tank while their carries shoot past him helps nobody.

The pillar was the utility excuse and range revokes it. Terrain blocks bodies, not projectiles, so against ranged compositions the wall inconveniences pathing for a moment while the damage travels over it.

Six items make him win the duel harder

The late game stopped scheduling duels, and no item extends the stealing to targets who never come within biting distance.

The rule

You cannot pillar a bullet. Put the wall behind the diver who already entered, not in front of the carries who were never going to walk to you.

Common questions about Trundle scaling

Does Trundle scale well into the late game?

No. Trundle gets noticeably worse as the game goes long. Grade D, Very bad late, in The Scaling Codex.

Why does Trundle fall off late?

The late game stopped scheduling duels, and no item extends the stealing to targets who never come within biting distance.

What is the late-game rule for Trundle?

You cannot pillar a bullet. Put the wall behind the diver who already entered, not in front of the carries who were never going to walk to you.

How this grade was judged

The grade weighs range, target access, sustained and burst damage, crowd control, mobility, durability, healing and shielding, resets, cooldown structure, objective and formation control, split pressure, and how well the champion survives a long fight. Builds and forms that scale differently are graded separately. This is Vambient's gameplay evaluation of coordinated late-game fights, not a win-rate calculation. Full methodology.

Related champions

The grade measures one thing: how much a champion can influence a coordinated late-game objective fight once both teams reach full builds. It does not measure early strength, snowballing, or win rate. A weak late-game champion still wins by ending the game first, which is what the rest of the library teaches. How the grades are decided.

The full tier list Read the book, free Watch the Trundle breakdown Worth maining? The numbers

Graded by Vambient, Rank 50 NA peak in Season 6 and again in Season 16.