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The Scaling Codex · late-game grade

Zed Scaling: Grade C

CBad lateat full build, coordinated fights

No, not reliably. Zed falls off in coordinated late-game fights. Grade C, Bad late, in The Scaling Codex.

Reviewed for League of Legends Season 16 (2026).

Verdict. Scales similarly to Talon. His assassination abilities are too slow to impact the game and he is susceptible to getting CC'd out and one-shotted.

Why Zed falls off

Death Mark is a promise with a delivery window, and the endgame lives inside that window. The mark detonates seconds after it lands, and he has to survive those seconds while dealing the damage that gets amplified during them. Full-build teams fill exactly that window with peel, shields, and the one stun they saved for him.

Being one-shottable finishes the argument. The champion whose plan requires standing next to the enemy carry is also the one who does not survive being touched.

The shadows are entry and exit sharing a budget

The playable version waits for their answers to be spent, ults the carry who kited away from peel, and always leaves one shadow behind as the way home.

The rule

One shadow forward is a combo. Two shadows forward is a funeral.

Common questions about Zed scaling

Does Zed scale well into the late game?

No, not reliably. Zed falls off in coordinated late-game fights. Grade C, Bad late, in The Scaling Codex.

Why does Zed fall off late?

The playable version waits for their answers to be spent, ults the carry who kited away from peel, and always leaves one shadow behind as the way home.

What is the late-game rule for Zed?

One shadow forward is a combo. Two shadows forward is a funeral.

How this grade was judged

The grade weighs range, target access, sustained and burst damage, crowd control, mobility, durability, healing and shielding, resets, cooldown structure, objective and formation control, split pressure, and how well the champion survives a long fight. Builds and forms that scale differently are graded separately. This is Vambient's gameplay evaluation of coordinated late-game fights, not a win-rate calculation. Full methodology.

Related champions

The grade measures one thing: how much a champion can influence a coordinated late-game objective fight once both teams reach full builds. It does not measure early strength, snowballing, or win rate. A weak late-game champion still wins by ending the game first, which is what the rest of the library teaches. How the grades are decided.

The full tier list Read the book, free Watch the Zed breakdown Worth maining? The numbers

Graded by Vambient, Rank 50 NA peak in Season 6 and again in Season 16.