Rakan Scaling: Grade B
Reasonably well, with conditions. Rakan keeps real value at full build. Grade B, Okay late, in The Scaling Codex.
Reviewed for League of Legends Season 16 (2026).
Verdict. High-variance engage, squishy, and outshone by ranged supports. But his AoE charm plus dash-to-ally mobility is really good teamfight value, and he can reposition rather than fully commit. Bottom of B.
One button that charms several full-build carries
That decides fights at any stage, and it only grows as death timers do. What separates him from every other engage support is the exit: dashing to an ally after the charm lands means the engage did not have to cost his life.
An engage support who can enter, flip a fight, and leave gets to make the same threat twice.
He is still a squishy melee body flying into the worst place on the map
When the charm clips only the front line, or the enemy holds one stopping button for his entrance, the high-variance half of the verdict shows up: support down first, fight started for the wrong side.
Engage with a return ticket. If no ally is standing where you plan to land, you are not engaging.
Common questions about Rakan scaling
Does Rakan scale well into the late game?
Reasonably well, with conditions. Rakan keeps real value at full build. Grade B, Okay late, in The Scaling Codex.
What holds Rakan back?
When the charm clips only the front line, or the enemy holds one stopping button for his entrance, the high-variance half of the verdict shows up: support down first, fight started for the wrong side.
What is the late-game rule for Rakan?
Engage with a return ticket. If no ally is standing where you plan to land, you are not engaging.
How this grade was judged
The grade weighs range, target access, sustained and burst damage, crowd control, mobility, durability, healing and shielding, resets, cooldown structure, objective and formation control, split pressure, and how well the champion survives a long fight. Builds and forms that scale differently are graded separately. This is Vambient's gameplay evaluation of coordinated late-game fights, not a win-rate calculation. Full methodology.
Related champions
- Why Aatrox is also Grade B
- Why Ahri is also Grade B
- Why Akshan is also Grade B
- Why Brand is also Grade B
- See the full Grade B tier
The grade measures one thing: how much a champion can influence a coordinated late-game objective fight once both teams reach full builds. It does not measure early strength, snowballing, or win rate. A weak late-game champion still wins by ending the game first, which is what the rest of the library teaches. How the grades are decided.