Rammus Scaling: Grade C
No, not reliably. Rammus falls off in coordinated late-game fights. Grade C, Bad late, in The Scaling Codex.
Reviewed for League of Legends Season 16 (2026).
Verdict. Not too great late despite the CC, suffers from the tank issue.
Why Rammus falls off
The taunt never stops being real crowd control, which is why this grade disappoints people. The problem is the body delivering it. Tank items lose the argument against six completed damage items, so he arrives holding a taunt and a health bar that no longer buys the seconds it used to.
His engine also points backwards. Defensive Ball Curl and the taunt punish people for attacking him, and late-game carries would simply rather not. They kill his teammates from range and let the rolling tank be a problem that never happens.
He stays honest as a redirect
Taunt the diver on his carry and their autos feed the return damage. Taunt a carry who steps too far forward and he drags the fight's biggest damage source onto the champion built to receive it.
Late taunt is a redirect, not an execution. Point their damage at the champion made to eat it.
Common questions about Rammus scaling
Does Rammus scale well into the late game?
No, not reliably. Rammus falls off in coordinated late-game fights. Grade C, Bad late, in The Scaling Codex.
Why does Rammus fall off late?
Taunt the diver on his carry and their autos feed the return damage. Taunt a carry who steps too far forward and he drags the fight's biggest damage source onto the champion built to receive it.
What is the late-game rule for Rammus?
Late taunt is a redirect, not an execution. Point their damage at the champion made to eat it.
How this grade was judged
The grade weighs range, target access, sustained and burst damage, crowd control, mobility, durability, healing and shielding, resets, cooldown structure, objective and formation control, split pressure, and how well the champion survives a long fight. Builds and forms that scale differently are graded separately. This is Vambient's gameplay evaluation of coordinated late-game fights, not a win-rate calculation. Full methodology.
Related champions
- Why Annie is also Grade C
- Why Braum is also Grade C
- Why Briar is also Grade C
- Why Cho'Gath is also Grade C
- See the full Grade C tier
The grade measures one thing: how much a champion can influence a coordinated late-game objective fight once both teams reach full builds. It does not measure early strength, snowballing, or win rate. A weak late-game champion still wins by ending the game first, which is what the rest of the library teaches. How the grades are decided.