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The Scaling Codex · late-game grade

Teemo Scaling: Grade B

BOkay lateat full build, coordinated fights

Reasonably well, with conditions. Teemo keeps real value at full build. Grade B, Okay late, in The Scaling Codex.

Reviewed for League of Legends Season 16 (2026).

Verdict. Okay-ish late game, but requires team setup around objectives to function in team fights with shroom set-up.

He can fight a teamfight three minutes before it starts

A seeded objective pit converts prep time into damage, slows and information that fire whether or not he is alive when the fight begins. The blind still removes an auto-attacker's output for its duration, which never stops mattering against full-build marksmen.

All of that value has an address

The shrooms only pay out where the fight happens, and he cannot force that alone. If the enemy sweeps the field, or the deciding fight breaks out on clean ground across the map, he shrinks to a short-range harasser with one blind and no real seat in a five versus five.

His team has to play toward the minefield or the minefield was decoration.

The rule

Fight where you planted, not where they choose.

Common questions about Teemo scaling

Does Teemo scale well into the late game?

Reasonably well, with conditions. Teemo keeps real value at full build. Grade B, Okay late, in The Scaling Codex.

What holds Teemo back?

The shrooms only pay out where the fight happens, and he cannot force that alone. If the enemy sweeps the field, or the deciding fight breaks out on clean ground across the map, he shrinks to a short-range harasser with one blind and no real seat in a five versus five.

What is the late-game rule for Teemo?

Fight where you planted, not where they choose.

How this grade was judged

The grade weighs range, target access, sustained and burst damage, crowd control, mobility, durability, healing and shielding, resets, cooldown structure, objective and formation control, split pressure, and how well the champion survives a long fight. Builds and forms that scale differently are graded separately. This is Vambient's gameplay evaluation of coordinated late-game fights, not a win-rate calculation. Full methodology.

Related champions

The grade measures one thing: how much a champion can influence a coordinated late-game objective fight once both teams reach full builds. It does not measure early strength, snowballing, or win rate. A weak late-game champion still wins by ending the game first, which is what the rest of the library teaches. How the grades are decided.

The full tier list Read the book, free Watch the Teemo breakdown Worth maining? The numbers

Graded by Vambient, Rank 50 NA peak in Season 6 and again in Season 16.