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The Scaling Codex · late-game grade

Urgot Scaling: Grade B

BOkay lateat full build, coordinated fights

Reasonably well, with conditions. Urgot keeps real value at full build. Grade B, Okay late, in The Scaling Codex.

Reviewed for League of Legends Season 16 (2026).

Verdict. Wants to be split-pushing in a side lane. Peel-back Bruiser Urgot in team fights is not bad, but there are better scalers.

A side lane the enemy does not want to visit

Very few champions win the duel, so answering his tower pressure costs either a losing fight or a second body, and either payment shows up at the objective his team is setting.

When the map forces him to group he keeps an honest second job as a peel-back bruiser. The flip drags a diver off his carry, and the execute threat means any target that dips low near him can be deleted and feared.

Playing forward breaks him

Chasing their backline asks a champion with limited access to solve the fight's hardest problem, and the execute needs a low target he can actually reach.

The rule

Split until the map makes you group, then face backward. Your target is the diver who reached your carry, not the carry across the fight.

Common questions about Urgot scaling

Does Urgot scale well into the late game?

Reasonably well, with conditions. Urgot keeps real value at full build. Grade B, Okay late, in The Scaling Codex.

What holds Urgot back?

Chasing their backline asks a champion with limited access to solve the fight's hardest problem, and the execute needs a low target he can actually reach.

What is the late-game rule for Urgot?

Split until the map makes you group, then face backward. Your target is the diver who reached your carry, not the carry across the fight.

How this grade was judged

The grade weighs range, target access, sustained and burst damage, crowd control, mobility, durability, healing and shielding, resets, cooldown structure, objective and formation control, split pressure, and how well the champion survives a long fight. Builds and forms that scale differently are graded separately. This is Vambient's gameplay evaluation of coordinated late-game fights, not a win-rate calculation. Full methodology.

Related champions

The grade measures one thing: how much a champion can influence a coordinated late-game objective fight once both teams reach full builds. It does not measure early strength, snowballing, or win rate. A weak late-game champion still wins by ending the game first, which is what the rest of the library teaches. How the grades are decided.

The full tier list Read the book, free Watch the Urgot breakdown Worth maining? The numbers

Graded by Vambient, Rank 50 NA peak in Season 6 and again in Season 16.