Vayne Scaling: Grade B
Reasonably well, with conditions. Vayne keeps real value at full build. Grade B, Okay late, in The Scaling Codex.
Reviewed for League of Legends Season 16 (2026).
Verdict. B tier. In theory, percentage-HP true damage is elite. In practice, she is outranged by every ADC in S and A tier, gets poked out before she can close the gap, and has no reliable escape when team fights spread out. Range is the single biggest scaling factor for ADCs.
Nothing in the shop answers her damage
Silver Bolts take a percentage of the health bar as true damage, so the six-item tank melts as quickly as anyone else. Condemn adds self-peel that can pin a diver to a wall. On paper that is a hypercarry.
The paper leaves out delivery
Her effective range is shorter than every carry ranked above her, and she has to survive the fight at that distance for the true damage to exist at all.
Longer-range carries shoot her during the approach, poke drains her before the fight starts, and when a spread fight shifts, a short tumble is not an exit.
True damage you cannot deliver is zero damage. Solve the range problem first, with peel, walls and angles.
Common questions about Vayne scaling
Does Vayne scale well into the late game?
Reasonably well, with conditions. Vayne keeps real value at full build. Grade B, Okay late, in The Scaling Codex.
What holds Vayne back?
Her effective range is shorter than every carry ranked above her, and she has to survive the fight at that distance for the true damage to exist at all.
What is the late-game rule for Vayne?
True damage you cannot deliver is zero damage. Solve the range problem first, with peel, walls and angles.
How this grade was judged
The grade weighs range, target access, sustained and burst damage, crowd control, mobility, durability, healing and shielding, resets, cooldown structure, objective and formation control, split pressure, and how well the champion survives a long fight. Builds and forms that scale differently are graded separately. This is Vambient's gameplay evaluation of coordinated late-game fights, not a win-rate calculation. Full methodology.
Related champions
- Why Aatrox is also Grade B
- Why Ahri is also Grade B
- Why Akshan is also Grade B
- Why Brand is also Grade B
- See the full Grade B tier
The grade measures one thing: how much a champion can influence a coordinated late-game objective fight once both teams reach full builds. It does not measure early strength, snowballing, or win rate. A weak late-game champion still wins by ending the game first, which is what the rest of the library teaches. How the grades are decided.