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The Scaling Codex · late-game grade

Jinx Scaling: Grade S

SBest lateat full build, coordinated fights

Yes. Jinx is one of the strongest late-game champions in the game. Grade S, Best late, in The Scaling Codex.

Reviewed for League of Legends Season 16 (2026).

Verdict. Very top tier. AoE rocket damage hits the entire enemy team, and her range is quite high at full build.

Why Jinx gets an S

Fishbones makes her basic attacks area damage, which is rare for a marksman. Against a grouped late-game team, rockets into the front line splash onto the people standing behind it, so she never has to solve target access to damage the whole enemy roster. The formation that protects carries from everyone else works in her favor.

Get Excited changes the fight after the first takedown. The movement speed lets her re-kite, chase or escape a collapse, and further kills extend it.

Jinx needs the first takedown

Before it she is one of the most killable carries in the game. No dash, no defensive steroid. She needs peel through the opening seconds, and the passive is a reward rather than a starting condition.

The rule

Shoot whatever is in front of you. The rockets reach the people behind it, and the first kill gives you the speed to finish the fight.

Common questions about Jinx scaling

Does Jinx scale well into the late game?

Yes. Jinx is one of the strongest late-game champions in the game. Grade S, Best late, in The Scaling Codex.

What holds Jinx back?

Before it she is one of the most killable carries in the game. No dash, no defensive steroid.

What is the late-game rule for Jinx?

Shoot whatever is in front of you. The rockets reach the people behind it, and the first kill gives you the speed to finish the fight.

How this grade was judged

The grade weighs range, target access, sustained and burst damage, crowd control, mobility, durability, healing and shielding, resets, cooldown structure, objective and formation control, split pressure, and how well the champion survives a long fight. Builds and forms that scale differently are graded separately. This is Vambient's gameplay evaluation of coordinated late-game fights, not a win-rate calculation. Full methodology.

Related champions

The grade measures one thing: how much a champion can influence a coordinated late-game objective fight once both teams reach full builds. It does not measure early strength, snowballing, or win rate. A weak late-game champion still wins by ending the game first, which is what the rest of the library teaches. How the grades are decided.

The full tier list Read the book, free Watch the Jinx breakdown Worth maining? The numbers

Graded by Vambient, Rank 50 NA peak in Season 6 and again in Season 16.