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The Scaling Codex · late-game grade

Lulu Scaling: Grade S

SBest lateat full build, coordinated fights

Yes. Lulu is one of the strongest late-game champions in the game. Grade S, Best late, in The Scaling Codex.

Reviewed for League of Legends Season 16 (2026).

Verdict. Grouped at the very top with Janna. Massively impacts a game by enhancing one carry and providing polymorph and knockup.

Why Lulu gets an S

Lulu makes one hypercarry very difficult to kill. Whimsy speeds the carry and accelerates their damage, Pix shields the first burst, and Wild Growth turns an execution attempt into a knockup plus a much larger health bar. With long death timers, one saved carry can decide the fight.

Polymorph does something different. For its duration the enemy's best diver has no abilities while standing inside her team's damage, and removing a whole kit at the key moment is worth more than most ultimates.

Lulu needs a carry worth protecting

The carry has to be strong enough to justify the investment, and Lulu has to remain close enough to protect them. Using her key cooldowns before the actual dive leaves her without an answer when it arrives.

The rule

Stand where their threat is, and spend every button on the moment your carry was supposed to die.

Common questions about Lulu scaling

Does Lulu scale well into the late game?

Yes. Lulu is one of the strongest late-game champions in the game. Grade S, Best late, in The Scaling Codex.

What holds Lulu back?

The carry has to be strong enough to justify the investment, and Lulu has to remain close enough to protect them. Using her key cooldowns before the actual dive leaves her without an answer when it arrives.

What is the late-game rule for Lulu?

Stand where their threat is, and spend every button on the moment your carry was supposed to die.

How this grade was judged

The grade weighs range, target access, sustained and burst damage, crowd control, mobility, durability, healing and shielding, resets, cooldown structure, objective and formation control, split pressure, and how well the champion survives a long fight. Builds and forms that scale differently are graded separately. This is Vambient's gameplay evaluation of coordinated late-game fights, not a win-rate calculation. Full methodology.

Related champions

The grade measures one thing: how much a champion can influence a coordinated late-game objective fight once both teams reach full builds. It does not measure early strength, snowballing, or win rate. A weak late-game champion still wins by ending the game first, which is what the rest of the library teaches. How the grades are decided.

The full tier list Read the book, free Watch the Lulu breakdown Worth maining? The numbers

Graded by Vambient, Rank 50 NA peak in Season 6 and again in Season 16.