Ornn Scaling: Grade A
Yes. Ornn scales well into the late game. Grade A, Great late, in The Scaling Codex.
Reviewed for League of Legends Season 16 (2026).
Verdict. The only true team-scaling tank. Masterwork upgrades permanently raise the whole team's power, so he scales through his teammates, not his own damage. Can approach S depending on composition.
- Team utility
Why Ornn gets an A
His scaling lives in his teammates' item slots. Masterwork upgrades are permanent stat increases on four other champions, so at full build his team is effectively playing with more gold than the enemy's. No defensive item answers that, because it is not on his sheet to answer.
He still turns up as a real tank with real engage. The ram starts fights on his timing and the knockup at the end gives his upgraded carries something to follow.
The upgrades multiply what the team already is
Four scaling carries make the forge an S-tier argument. A team of early-game champions gets upgraded into a slightly better version of a composition that still falls off.
The upgrades also have to be forged before the deciding fight rather than sitting unclaimed.
Forge before the fight, then engage for the carries you upgraded.
Common questions about Ornn scaling
Does Ornn scale well into the late game?
Yes. Ornn scales well into the late game. Grade A, Great late, in The Scaling Codex.
What holds Ornn back?
Four scaling carries make the forge an S-tier argument. A team of early-game champions gets upgraded into a slightly better version of a composition that still falls off.
What is the late-game rule for Ornn?
Forge before the fight, then engage for the carries you upgraded.
How this grade was judged
The grade weighs range, target access, sustained and burst damage, crowd control, mobility, durability, healing and shielding, resets, cooldown structure, objective and formation control, split pressure, and how well the champion survives a long fight. Builds and forms that scale differently are graded separately. This is Vambient's gameplay evaluation of coordinated late-game fights, not a win-rate calculation. Full methodology.
Related champions
- Karma also provides team utility
- Milio also provides team utility
- Yuumi also provides team utility
- Zilean also provides team utility
- Other champions that share this: team utility
- See the full Grade A tier
The grade measures one thing: how much a champion can influence a coordinated late-game objective fight once both teams reach full builds. It does not measure early strength, snowballing, or win rate. A weak late-game champion still wins by ending the game first, which is what the rest of the library teaches. How the grades are decided.