Vi Scaling: Grade B
Reasonably well, with conditions. Vi keeps real value at full build. Grade B, Okay late, in The Scaling Codex. The placement moves with the patch.
Reviewed for League of Legends Season 16 (2026).
Verdict. Decent utility with ultimate. Highly risky if the team is not coordinated, but good if the team is good. Depends on the patch a bit for this champion.
- Patch-dependent
A fight-starter that cannot be dodged
Point and click, unstoppable on the way in, and the chosen target is locked out of the fight's opening. At a stage where every carry has a dash and a stopwatch reflex, that guarantee is real scaling even when the punch damage no longer headlines.
The button delivers her too
She arrives in the worst seat in the fight, next to the target and inside everyone's range.
Ulting alone hands them a free kill and a four versus five. Ulting the front line locks down the one player nobody wanted removed. Her stock also drifts with the patch, but coordination is the bigger variable.
Punch the target only when the damage is already travelling behind you.
Common questions about Vi scaling
Does Vi scale well into the late game?
Reasonably well, with conditions. Vi keeps real value at full build. Grade B, Okay late, in The Scaling Codex. The placement moves with the patch.
What holds Vi back?
She arrives in the worst seat in the fight, next to the target and inside everyone's range.
What is the late-game rule for Vi?
Punch the target only when the damage is already travelling behind you.
How this grade was judged
The grade weighs range, target access, sustained and burst damage, crowd control, mobility, durability, healing and shielding, resets, cooldown structure, objective and formation control, split pressure, and how well the champion survives a long fight. Builds and forms that scale differently are graded separately. This is Vambient's gameplay evaluation of coordinated late-game fights, not a win-rate calculation. Full methodology.
Related champions
- Corki is also patch-dependent
- Galio is also patch-dependent
- Nami is also patch-dependent
- Varus is also patch-dependent
- See the full Grade B tier
The grade measures one thing: how much a champion can influence a coordinated late-game objective fight once both teams reach full builds. It does not measure early strength, snowballing, or win rate. A weak late-game champion still wins by ending the game first, which is what the rest of the library teaches. How the grades are decided.